Graphics Programs Reference
In-Depth Information
Step Three:
Now, this is going to sound weird at first,
but this is how the Adjustment Brush
works: (1) you pick a starting amount
(literally, just a blind guess at how much
you might want of a particular effect),
then (2) you paint over the area you want
to adjust, and then (3) you go back to the
slider and tweak the amount for the area
you painted over until it looks right. So,
I guess the good part is you get to make
your final decision after you've painted
over the area, so you can get it right on the
money. For example, here I want to pull
back some of the highlights in the sky, so
I'll (1) drag the Highlights slider over to the
left a bunch (take a look at the gradient
behind each slider to know which way to
drag. I want the sky darker, so I'll drag way
over to the left). Then, I'll (2) paint over the
sky, and as I do, it pulls back (reduces) the
highlights in that area. If it looks too dark or
not dark enough, it really doesn't matter at
this point, because once I'm done painting
over the sky, I'll (3) tweak the amount until
it's just right using the Highlights slider.
Step Four:
So, once you're done painting over the sky,
go ahead and tweak the Highlights amount
until it looks good to you (here, I dragged
back to the right a bit). Now, you see that
little black dot that appears on your image?
That's called an “Edit Pin” and that repre-
sents the change you just made. Each time
you make an entirely new edit with the
Adjustment Brush, it leaves a pin where
you started painting. So, for instance, if you
paint a different effect on the water (let's
say you painted with Saturation to make
the water more colorful), it would add a
second pin that represents the changes you
just made to the water. If you look at the
photo and decide you want to go back and
adjust the sky again, you'd just click directly
on the sky adjustment's pin to make that
adjustment active, and now you can tweak
it. Want to go back to the water adjustment
now? Click on that pin and tweak away.
Continued
 
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