Game Development Reference
In-Depth Information
9
Writing a Picture
Puzzle Game
In this chapter, we will cover:
F Implementing picture puzzle game logic
F Implementing the animated 3D image selector
F Page-based user interface
F Image gallery with Picasa downloader
F Implementing the complete picture-puzzle game
Introduction
In this chapter, we continue putting together recipes from the previous chapters. We will
implement a picture-puzzle game, where a player needs to put the puzzle pieces together in
order to recreate the original image. Images are streamed from the featured gallery of the
Picasa photo hosting, and can be picked via a 3D animated image selector. Our game has a
simple page-based user interface that can serve as a starting point to a more complex game
UI framework.
The example project of this chapter is actually a much simpliied
version of the Linderdaum Puzzle HD game published by the authors
on Google Play: http://play.google.com/store/apps/
details?id=com.linderdaum.engine.puzzLHD .
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