Game Development Reference
In-Depth Information
1
Establishing a Build
Environment
Some LinkedIn proiles say developing with a particular IDE is a skill.
No! Development without any IDE is the skill!
— Sergey Kosarevsky
In this chapter, we will cover the following recipes:
F Installing Android development tools on Windows
F Installing Android development tools on Linux
F Creating an application template manually
F Adding native C++ code to your application
F Switching NDK toolchains
F Supporting multiple CPU architectures
F Basic rendering with OpenGL ES
F Going cross platform
F Unifying the cross-platform code
F Linking and source code organization
F Signing release Android applications
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