Game Development Reference
In-Depth Information
1
Establishing a Build
Environment
Some LinkedIn proiles say developing with a particular IDE is a skill.
No! Development without any IDE is the skill!
— Sergey Kosarevsky
In this chapter, we will cover the following recipes:
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Installing Android development tools on Windows
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Installing Android development tools on Linux
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Creating an application template manually
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Adding native C++ code to your application
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Switching NDK toolchains
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Supporting multiple CPU architectures
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Basic rendering with OpenGL ES
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Going cross platform
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Unifying the cross-platform code
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Linking and source code organization
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Signing release Android applications