Graphics Reference
In-Depth Information
Table B-3
Common Functions (continued)
Syntax
Description
genType step (genType edge,
genType x )
genType step float edge, genType x )
Returns 0.0 if x < edge ; otherwise, it
returns 1.0.
genType smoothstep (genType
edge0,
genType
edgel,
genType x )
genType smoothstep float edge0,
loat edgel,
gemType x )
Returns 0.0 if x <= edge0 and 1.0 if
x >= edgel and performs smooth Hermite
interpolation between 0 and 1 when edge0
< x < edgel. This is useful in cases where
you would want a threshold function with
a smooth transition. This is equivalent to:
/ / genType is float, vec2, vec3,
/ / or vec4
genType t;
t = clamp((x - edge0)/
(edgel - edge0), 0, 1);
return t * t * (3 − 2 * t);
Results are undefined if edge0 >= edgel .
genBType isnan (genType x )
Returns true if x holds a NaN. Returns
false otherwise.
genBType isinf (genType x )
Returns true if x holds a positive infinity
or negative infinity. Returns false
otherwise.
genIType floatBitsToInt (genType
value )
genUType floatBitsToUint
(genType value )
Returns a signed or unsigned highp
integer value representing the encoding
of a floating-point value. For highp
floating point, the value's bit-level
representation is preserved. For
mediump and lowp, the value is first
converted to highp floating point and
the encoding of that value is returned.
genType intBitsToFloat (genIType
value )
genType uintBitsToFloat (genUType
Returns a highp floating-point value
corresponding to a signed or unsigned
integer encoding of a floating-point value.
If an inf or NaN is passed in, it will not
signal, and the resulting floating-point
value is unspecified. Otherwise, the bit-
level representation is preserved. For lowp
and mediump, the value is first converted
to the corresponding signed or unsigned
highp integer and then reinterpreted as a
highp floating-point value as before.
value )
 
 
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