Graphics Reference
In-Depth Information
where f source and C source are the incoming fragment's scaling factor and color,
respectively. Likewise, f destination and C destination are the pixel's scaling factor and
color, and op is the mathematical operator for combining the scaled values.
The scaling factors are specified by calling either glBlendFunc or
glBlendFuncSeparate .
void glBlendFunc (GLenum sfactor, GLenum dfactor)
sfactor specifies the blending coefficient for the incoming fragment
dfactor specifies the blending coefficient for the destination pixel
void glBlendFuncSeparate (GLenum srcRGB , GLenum dstRGB ,
GLenum srcAlpha , GLenum dstAlpha )
srcRGB specifies the blending coefficient for the incoming fragment's
red, green, and blue components
dstRGB specifies the blending coefficient for the destination pixel's
red, green, and blue components
srcAlpha specifies the blending coefficient for the incoming fragment's
alpha value
dstAlpha specifies the blending coefficient for the destination pixel's
alpha value
The possible values for the blending coefficients are shown in Table 11-3.
Table 11-3
Blending Functions
Alpha Blending
Blending Coefficient Enum
RGB Blending Factors
Factor
GL_ZERO
(0, 0, 0)
0
GL_ONE
(1, 1, 1)
1
GL_SRC_COLOR
( R s , G s , B s )
A s
GL_ONE_MINUS_SRC_COLOR
(1 - R s , 1 - G s , 1 - B s )
1 - A s
GL_SRC_ALPHA
( A s , A s , A s )
A s
GL_ONE_MINUS_SRC_ALPHA
(1 - A s , 1 - A s , 1 - A s )
1 - A s
 
 
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