Graphics Reference
In-Depth Information
(continued)
void glUniform3f (GLint location , GLfloat x , GLfloat y ,
GLfloat z )
void glUniform3fv (GLint location , GLsizei count ,
const GLfloat* value )
void glUniform3i (GLint location , GLint x , GLint y ,
GLint z )
void glUniform3iv (GLint location , GLsizei count ,
const GLint* value )
void glUniform3ui (GLint location , GLuint x , GLuint y ,
GLuint z )
void glUniform3uiv (GLint location , GLsizei count ,
const GLuint* value )
void glUniform4f (GLint location , GLfloat x , GLfloat y ,
GLfloat z , GLfloat w );
void glUniform4fv (GLint location , GLsizei count ,
const GLfloat* value )
void glUniform4i (GLint location , GLint x , GLint y ,
GLint z , GLint w )
void glUniform4iv (GLint location , GLsizei count ,
const GLint* value )
void glUniform4ui (GLint location , GLuint x , GLuint y ,
GLuint z , GLuint w )
void glUniform4uiv (GLint location , GLsizei count ,
const GLuint* value )
void glUniformMatrix2fv (GLint location , GLsizei count ,
GLboolean transpose ,
const GLfloat* value )
void glUniformMatrix3fv (GLint location , GLsizei count ,
GLboolean transpose ,
const GLfloat* value )
void glUniformMatrix4fv (GLint location , GLsizei count ,
GLboolean transpose ,
const GLfloat* value )
void glUniformMatrix2x3fv (GLint location , GLsizei count ,
GLboolean transpose ,
const GLfloat* value )
void glUniformMatrix3x2fv (GLint location , GLsizei count ,
GLboolean transpose ,
const GLfloat* value )
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