Java Reference
In-Depth Information
LISTING 6.6
//********************************************************************
// BullseyePanel.java Author: Lewis/Loftus
//
// Demonstrates the use of conditionals and loops to guide drawing.
//********************************************************************
import
javax.swing.JPanel;
import
java.awt.*;
public class
BullseyePanel
extends
JPanel
{
private final int
MAX_WIDTH = 300, NUM_RINGS = 5, RING_WIDTH = 25;
//-----------------------------------------------------------------
// Sets up the bullseye panel.
//-----------------------------------------------------------------
public
BullseyePanel ()
{
setBackground (Color.cyan);
setPreferredSize (
new
Dimension(300,300));
}
//-----------------------------------------------------------------
// Paints a bullseye target.
//-----------------------------------------------------------------
public void
paintComponent (Graphics page)
{
super
.paintComponent (page);
int
x = 0, y = 0, diameter = MAX_WIDTH;
page.setColor (Color.white);
for
(
int
count = 0; count < NUM_RINGS; count++)
{
if
(page.getColor() == Color.black)
// alternate colors
page.setColor (Color.white);
else
page.setColor (Color.black);
page.fillOval (x, y, diameter, diameter);
Search WWH ::
Custom Search