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denied. Figure 9.8(b) shows the final path as computer by A*, which is clearly su-
perior to the greedy best-first solution.
Figure 9.8 A* path.
Apart from the node adoption, the code for the A* algorithm ends up being very
similar to best-first, as shown in Listing 9.2 .
Listing 9.2 A* Algorithm
Click here to view code image
currentNode = startNode
add currentNode to closedSet
do
foreach Node n adjacent to currentNode
if closedSet contains n
continue
else if openSet contains n // Check for adop-
tion
compute new_g // g(x) value for n with
currentNode as parent
if new_g < n.g
n.parent = currentNod e
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