Graphics Reference
In-Depth Information
Before I show you how to start creating your own objects, I want to introduce you
to Quests. These are simple tutorials that explain some of the user interface ele-
ments. I highly recommend that you work through them all. To view them, click
the Learn button at the top of the screen. Figure 6.4 shows the new screen that ap-
pears, listing all the Quests.
Figure 6.4 Complete Quests to learn important skills in Tinkercad.
As you walk through a Quest, you'll be given instructions in a small gray square
with a Next button that you click to move to the next step. Go through as many
as you can; the lesson called Die on a Workplane is one I found to be very helpful
when using Tinkercad because it shows you how to focus on a specific surface of
a 3D object, but all the Quests are valuable and should be attempted.
After you finish the Quests, you're likely to want to stretch your wings and start
using a blank work surface to create something of your own. I do just that in
Chapter 7 , Creating a 3D Model with Tinkercad , ” but for the remainder of this
chapter I want to point out some of the tools that you'll find the most helpful as
you use Tinkercad.
First, on the Dashboard, click the Create Project button (refer back to Figure 6.3 ),
and you'll be given a chance to write up a description of your project (click the
Add a Description link) before clicking the Create New Design button. See Figure
6.5 .
 
Search WWH ::




Custom Search