Java Reference
In-Depth Information
CHAPTER
6
C reating M enus and B utton
A rrays U sing the A bstract
W indows T oolkit
Objectives
You will have
mastered the material in
this chapter when you can:
• Create and implement private variables
• Include a menu system in a GUI application
• Manipulate Button arrays
• Move data in and out of the system clipboard
• Differentiate between the getActionCommand() and getSource() methods
• Write code to search for which component was clicked
• Use multiple layout managers
• Program multiple case solutions
• Change the icon in a Java program's title bar
• Access methods from the Toolkit class
 
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