Java Reference
In-Depth Information
What You Should Know
Having completed this chapter, you should now be able to perform the tasks
shown in Table 3-17.
Table 3-17
Chapter 3 What You Should Know
TASK NUMBER
TASK
PAGE
1
Start TextPad and Save a TextPad Document
136
2
Enter Beginning Code
138
3
Enter Code to Declare Variables
142
4
Enter Code to Instantiate the BufferedReader
146
5
Enter Code for the User Prompts, Inputs, and
150
Conversions
6
Enter the Formulas
160
7
Enter Code to Display Output
162
8
Compile the Source Code
164
9
Run and Test the Application
164
10
Print the Source Code
166
11
Edit the File Name and Class Header
167
12
Enter the New import Statement
168
13
Delete Existing Code
169
14
Enter Code to Create Swing Dialog Boxes
173
15
Enter Code to Close the Program
174
16
Save and Compile the Source Code
175
17
Run and Test the Swing Program
176
18
Enter Code to Implement the ActionListener
180
19
Add Interface Components to an Applet
183
20
Code the init() Method
186
21
Code the actionPerformed() Method
188
22
Code the paint() Method
189
23
Compile the Applet
191
24
Create the HTML Host Document
191
25
Run and Test an Interactive Applet
192
26
Quit TextPad
194
 
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