Graphics Reference
In-Depth Information
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The objects that are fully inside the
Window Polygon
will be selected. If any
part (even a small part) is outside the shape, it will not be selected. See the
following example:
CP (Crossing Polygon)
The
Crossing Polygon
mode is the same as the
Window Polygon
mode,
except it has the features of the
Crossing
mode. That means that whatever
it fully contains—plus any object that touches it—will be selected.
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F (Fence)
The main function of the
Fence
mode is to touch objects.
The
Fence
mode was discussed when we introduced the
Trim
and
Extend
modes.
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