Graphics Reference
In-Depth Information
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The objects that are fully inside the Window Polygon will be selected. If any
part (even a small part) is outside the shape, it will not be selected. See the
following example:
CP (Crossing Polygon)
The Crossing Polygon mode is the same as the Window Polygon mode,
except it has the features of the Crossing mode. That means that whatever
it fully contains—plus any object that touches it—will be selected.
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F (Fence)
The main function of the Fence mode is to touch objects.
The Fence mode was discussed when we introduced the Trim and Extend
modes.
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