Graphics Reference
In-Depth Information
Two Distances
There are three different examples of this method:
(Dist1 = Dist2) = 0.0, as in the following example:
°
(Dist1 = Dist2) > 0.0, as in the following example:
(Dist1
Dist2) > 0.0, as in the following example (regardless of which
one will be selected fi rst, Dist1 will be used):
Length and Angle
To use this method, specify a length (which will be removed from the fi rst
object) and an angle, just as in the following example:
°
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