Graphics Programs Reference
In-Depth Information
Summary
This chapter focused on the MovieClip class and its properties such as _width . The
exercises incorporated ActionScript to create interactive parallax scrolling and camera
movements. Now that you have finished reading the chapter, you should be able to
• Describe objects, classes, properties, and methods
• Construct ActionScript code for specific events
• Create interactive movement in Flash
• Reproduce camera movements using ActionScript
The next chapter focuses on trigonometry and how it can help simulate 3D space.
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