Java Reference
In-Depth Information
3
Transformations,
Animations, and
Effects
In this chapter, we will cover the following topics:
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Modifying shapes with the Transformation API
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Creating simple animation with the Transition API
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Composing animation with the Transition API
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Building animation with the KeyFrame API
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Creating custom Interpolators for animation
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Morphing shapes with the DelegateShape class
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Using data binding to drive animation sequences
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Applying cool paint effects with gradients
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Creating your own customized Paint
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Adding depth with lighting and shadow effects
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Creating your own Text effect
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Adding visual appeal with reflection