Game Development Reference
In-Depth Information
Now your web app is fully optimized to launch full-screen from the home screen of an iOS device. There are more
features you may wish to look into when creating these types of applications, including caching, which will download
all of the files to the user's device and allow for offline use. The mobile Safari API includes even more functionality
that might suit your needs when developing iOS web apps, so I encourage you to dig in and see what might make
your game or application even more enjoyable. Figure 12-7 shows the final, full screen Fakezee game being launched
on an iPad.
Figure 12-7. Fakezee launched full-screen as an iOS home screen app
Summary
In this chapter, CSS scaling techniques were introduced to enhance the Fakezee game to fit on the various screen sizes
of tablets, handhelds, and desktops. Further enhancements were implemented to optimize the game for being added
to iOS home screens, which can allow for the native-like, full-screen appearance of your applications.
This chapter focused heavily on mobile browsers and the optimizations that can be considered to best distribute
your canvas games for the Web. However, this is only half the fun when it comes to mobile game development. In the
next chapter, you'll learn how to package and publish your HTML5 games for mobile app stores.
 
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