Graphics Programs Reference
In-Depth Information
Modifying a blend
Now you'll create another blend and edit the shape of the straight path, called the spine ,
which the objects blend along. You will create a blend between two copies of the blended
object you just created. Blending between two objects that are also blended objects can
produce unexpected results. That's why you will expand the blended object first (and un-
derstand what that means).
1. With the Selection tool ( ) selected, click to select the blend object. You will see
the word “Blend” on the left end of the Control panel in the Selection Indicator.
2. Choose Object > Blend > Expand.
Expanding a blended object divides the blend into distinct objects, which you can
edit individually like any object. The objects are grouped together by default. You
can no longer edit the blended object as a single object because it has become a
group of individual shapes.
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