Graphics Programs Reference
In-Depth Information
Ground Plane
If the ground plane passes through your model, it cuts off part of the model.
You can change that effect using the options in the Ground Plane group:
Direction & Offset Using the pull-down list, you can select the primary plane
to use in the scene style and then enter positive or negative values to reposition
the plane relative to its model source.
Show Shadows This check box controls whether shadows are cast on the
ground plane or other parts of the model. The slider beneath it lets you set the
opacity of the shadow. Moving the bar all the way to the right or entering the
value 100 creates a completely black shadow. A value of 30-60 is usually
Show Refl ections Show Refl ections works like Show Shadows. Having the
value at 100 makes the refl ection appear to be very bright, almost luminous. A
value of 30-60 is usually optimal.
Use Refl ection Image When you select the color scheme that you'll work in
(using Application Options), you also select a refl ection to appear in your model.
This option allows you to select a different image to refl ect in your part along
with other components.
Let's get back to experimenting with the rendering by creating your own
scene style.
Building a New Scene Style
You can easily construct scene styles from scratch, but I often build one based
on an existing one. This not only saves a few clicks but also lets me quickly iter-
ate from a style that I like to a new one that I can experiment with while keeping
the last one intact:
1. Open the Scene Styles dialog box by click the Scene Styles tool in the
Scene panel.
2. Right-click the XY Refl ective GP style, and select Copy Scene Style.
3. A New Style Name dialog box appears. Type Inventor NER - White as
the name, and click OK to create the new style.
4. On the Background tab, set the type to Solid Color. Make sure the
color preview is white.
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