Game Development Reference
In-Depth Information
The Actual “Hello World” Data
Finally, the file that has the actual “Hello World” data to display is the strings.xml file and is shown
in Listing 1-3.
Listing 1-3. Data for “Hello World”
<?xml version= "1.0" encoding= "utf-8" ?>
<resources>
<string name= "app_name" >RobsHelloWorld</string>
<string name= "hello_world" >Hello world!</string>
<string name= "menu_settings" >Settings</string>
</resources>
The key variable that is used to display the text is “ hello_world ” and the associated text data is
“Hello world!”
Summary
In this chapter, I gave overviews of the key components in Android game development. I first
discussed the major components of the Android Software Development Kit, or SDK. I discussed the
Eclipse IDE, Android SDK Manager, Android Virtual Device Manger, and the actual Android device
emulator. Next, I explained how you would set up your development system to create and deploy
Android programs. I discussed key components of the Eclipse IDE, such as the Project Explorer
window, Source Code window, Outline window, and LogCat window. Next, I took you step by step
through a hands-on example involving the creation of a “Hello World” program that was run on both
the Android emulator and an actual Android device. Finally, I discussed exactly how this sample
“Hello World” program is constructed.
 
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