Digital Signal Processing Reference
In-Depth Information
HVS. There are two reasons for this; one is that the disparity is too large and the
other is that regions of the scene are close to the frame and are present in one
channel only. If the observer tries to focus on such an area, he or she experiences
diplopia
. If that happens for objects with apparent position in front of the screen
it is perceived as the
frame violation
artifact that is more annoying than diplopic
3.1
Visibility of Image Distortions
In this chapter we focus on artifacts which affect stereoscopic perception. However,
due to the layered nature of the HVS, stereoscopic artifacts might be induced by
monoscopic distortions, for example
blockiness
is a monoscopic artifact visible by a
single eye, but can distort display disparity and destroy a binocular depth cue. More
3.1.1
Viewpoint-Related Distortions
If two views are simultaneously visible by the same eye the effect is regarded as
crosstalk between the views. If an object of the scene is meant to have apparent
depth, its representations in each channel have horizontal disparity. The combination
of crosstalk and disparity creates a horizontally-shifted, semi-visible replica of the
object. The combination of double contours and transparency is interpreted by the
bleeding
. In autostereoscopic displays the visibility of a view is a function of the
visibility, and the other is maximally suppressed is known as the
sweet spot
of that
view. The observation zones of the two views are separated by a zone where neither
of the views is predominantly visible. That zone is also known as the
stereo-edge
.
For autostereoscopic displays, visibility of the ghosting artifacts is proportional
to the crosstalk and has its minimum in the sweet spots and its maximum in
in stereoscopic image.
Another viewpoint-related distortion is the so-called
accommodation-convergence
(A/C) rivalry
. On a stereoscopic display the distance to the convergence point can
as
accommodation-convergence mismatch.
The accommodation-convergence reflex
drives the eyes to focus at a wrong distance, which causes the objects with
pronounced apparent depth to be perceived out-of-focus. A large discrepancy