Graphics Reference
In-Depth Information
Input Membership Functions
abovehigh
belowhigh
1
abovehigh
belowhigh
0.8
0.6
0.4
0.2
0
−40
−30
−20
−10
0
fpserr
10
20
30
40
(a)
Output Membership Functions
increasehigh
decreasehigh
increasehigh
decreasehigh
1
0.8
0.6
0.4
0.2
0
−4000
−3000
−2000
−1000
0
1000
2000
3000
4000
Vertex Count
(b)
FIGURE 6.6
Input and output membership functions.
The fps_error fuzzy variable is set at ±40 FPS from the operating point of 400
FPS while the vertex_count variable is set at ±4,000 vertices. The fuzzy control
system follows the design in Figure 6.7.
All experiments were run on a desktop computer with an Intel Core 2 Quad CPU
at 3 GHz, with 8 GB of main memory and NVIDIA GeForce GT 320 graphics
processor hardware (4 GB video memory) on a 64-bit Windows 7 operating system.
The fuzzy logic toolbox was used to generate the fuzzy inference system and fuzzy
controller design.
 
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