Graphics Reference
In-Depth Information
(a)
(b)
(c)
(d)
Figure 2.2. (a) glTF asset in Three.js. [Model from 3drt.com. ] (b) glTF asset in
Cesium being driven by Cesium's animation engine. (c) glTF and COLLADA assets
can be loaded and displayed in the rest3d viewer. (d) glTF asset in the MontageJS
viewer. [Model from 3drt.com. ]
2.3.4 Community
To enable early community involvement, we also used the public GitHub repo
for spec work [Khronos 14a]. We used GitHub issues to discuss spec details and
wrote the draft spec in a markdown file in the repo. As expected, the working
group still did the majority of the work, but community feedback is valuable and
also gives developers more buy-in since their voices are heard. In addition, the
public archives are a useful resource for why design decisions were made.
2.3.5 WebGL, OpenGL, and OpenGL ES
glTF is a runtime format for WebGL, OpenGL, and OpenGL ES. However, we are
pragmatic about where we expect initial adoption—by the WebGL community.
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