Graphics Reference
In-Depth Information
4.5
Postlin-naive
Postopen
Prelin-naive
Preopen
4.0
3.5
3.0
2.5
2.0
1.5
1.0
0.5
0.0
0
200000
400000
600000
800000 1000000 1200000 1400000 1600000 1800000
Num Frags
30
Postlin-naive
Postopen
Prelin-naive
Preopen
25
20
15
10
5
0
0
1000000
2000000
3000000
4000000
5000000
6000000
7000000
Num Frags
350
Postlin-naive
Postopen
Prelin-naive
Preopen
300
250
200
150
100
50
0
0.0
0.5
1.0
1.5
2.0
2.5
Num Frags
1e7
Figure 1.5. Frame time (ms) versus number of fragments. From top to bottom, the
depth complexity is 5, 20, and 63 in all pixels covered by the quads. Increase in frame
time is linear in number of fragments.
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