Graphics Reference
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[Jimenez et al. 11b] Jorge Jimenez, Belen Masia, Jose I. Echevarria, Fernando
Navarro, and Diego Gutierrez. “Practical Morphological Antialiasing.” In
GPU Pro 2 , edited by Wolfgang Engel, pp. 95-120. Natick, MA: A K Pe-
ters, Ltd., 2011. (See also http://www.iryoku.com/mlaa/.)
[Lottes 09] Timothy Lottes. “FXAA.” White Paper, Nvidia, http://developer.
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2009.
[Ol ano and Baker 10] Marc Olano and Dan Baker. “LEAN Mapping.” http://
www.csee.umbc.edu/ olano/papers/lean/, 2010.
[Reshetov 09] Alexander Reshetov. “Morphological Antialiasing.” Preprint,
http://visual-computing.intel-research.net/publications/papers/2009/mlaa/
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[Va lve 08] Valve Developer Community. “Half Lambert.” https://developer.
valvesoftware.com/wiki/Half Lambert, 2008.
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