Graphics Reference
In-Depth Information
(a)
(b)
(c)
(d)
Figure 3.16. (a) Volumetric light scattering controlled by particle effects placed in the scene. Notice the
sunlight only being scattered close to the trees. (b) Volumetric light buffer. (c) Top view of the middle
scan-line of the scattering amount buffer showing scattering amount over depth. Bottom of the image is
close to the camera. (d) Single depth slice of the scattering amount buffer.
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