Graphics Programs Reference
In-Depth Information
The material should then apply just fine. If it doesn't, we will need to perform the fol-
lowing extra steps inside the nested group:
1. Double-click on one of the nested groups.
2. Use the Select All command from the Edit menu.
3. Select a material from the Materials List section.
4. Right-click and choose Apply Material to Selection .
This may seem like a clunky way to get things done, especially if we are coming to
SketchUp from other 3D applications. However, once the process becomes familiar
to us, it really does become second nature and flows quite freely.
Now that we understand the process of applying materials, go ahead and see if you
can get the named textures in Materials List applied to their related scene objects.
This is a good way to get some practice at working with the preceding outlined steps.
To keep ourselves moving forward, let's run through the creation of a material of our
own. This is what we will use to texture the floor in our scene.
Tip
Do keep in mind that we already have a Floor Material in our Materials List that
can be used as a reference at any point if you should get a little stuck.
Creating the floor material
To move forward, we can either continue with our current file or open the
Ch01_05_FloorMat.skp file from our Exercise_Files folder.
The first thing we want to do here is create a new V-Ray standard material for
ourselves. So, let's perform the following steps in Materials List :
1. Right-click on either the Scene Materials label itself, or with the Scene Ma-
terials label selected, right-click on an empty area of the Material List panel.
2. In the pop-up menu, hover over the Create Material option and select the
Standard material from the flyout.
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