Game Development Reference
In-Depth Information
Sprite Editor
Sprite Editor, as the name suggests is Unity's new tool to allow the carving up of
spritesheets and texture atlases to identify individual sprites for use in your game; also, it
comes with several simple yet powerful features to control how the individual sprites will
be imported, as shown in the following screenshot:
In the editor, you have two sets of functions: the sprite splitter and the view controls.
Sprite splitter (slicer)
The splitter or slicer has two modes, automatic and grid (manual), in which it can carve up
your spritesheet to create individual images for use in your game.
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