Game Development Reference
In-Depth Information
Imported sprite properties
So, let's go into a bit more detail as to what these new properties mean.
Texture type - sprite
Setting this option changes the import settings for the asset. Only note the changes that
take place when you click on Apply or OK on the Import Settings change dialog.
Sprite Mode - single/multiple
This setting tells Unity whether there is a single sprite or multiple sprites within the im-
ported image. Only after you select Multiple will the Sprite Editor become available.
Packing tag
This is a customizable option that lets you set groups to pack sprites into texture atlases.
By setting this up, it tells Unity to group all the objects with the same tag under a separate
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