Game Development Reference
In-Depth Information
The editor refactored a lot of the scripting features on the platform, primarily to reduce the
code complexity required for a lot of scripting components, such as unifying parts of the
API into single components. For example, the
LookLikeControls
and
LookLikeInspect-
or
options have been unified into a single
LookLike
function, which allows easier cre-
ation of the editor GUI components. Further simplification of the programmable editor in-
terface is an ongoing task and a lot of headway is being made in each release.
Additionally, the keyboard controls have been tweaked to ensure that the navigation
works in a uniform way and the sliders/fields work more consistently.
MonoDevelop 4.01
Besides the editor features, one of the biggest enhancements has to be the upgrade of the
MonoDevelop
editor (
http://monodevelop.com/
)
, which Unity supports and is shipped
with. This has been a long running complaint for most developers simply due to the brand
new features in the later editions. Refer to the following screenshot:
MonoDevelop isn't made by Unity; it's an open source initiative run by Xamarin hosted on
GitHub
(
https://github.com/mono/monodevelop
) for all the willing developers to contrib-
ute and submit fixes to. Although the current stable release is 4.2.1, Unity is not fully up