Game Development Reference
In-Depth Information
The editor refactored a lot of the scripting features on the platform, primarily to reduce the
code complexity required for a lot of scripting components, such as unifying parts of the
API into single components. For example, the LookLikeControls and LookLikeInspect-
or options have been unified into a single LookLike function, which allows easier cre-
ation of the editor GUI components. Further simplification of the programmable editor in-
terface is an ongoing task and a lot of headway is being made in each release.
Additionally, the keyboard controls have been tweaked to ensure that the navigation
works in a uniform way and the sliders/fields work more consistently.
MonoDevelop 4.01
Besides the editor features, one of the biggest enhancements has to be the upgrade of the
MonoDevelop editor ( http://monodevelop.com/ ) , which Unity supports and is shipped
with. This has been a long running complaint for most developers simply due to the brand
new features in the later editions. Refer to the following screenshot:
MonoDevelop isn't made by Unity; it's an open source initiative run by Xamarin hosted on
GitHub ( https://github.com/mono/monodevelop ) for all the willing developers to contrib-
ute and submit fixes to. Although the current stable release is 4.2.1, Unity is not fully up
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