Game Development Reference
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in larger environments where collision and navigation calculations can make the differen-
ce between your game running well or not.
Unity 4.3 has improved this by allowing more runtime changes to the dynamic Nav Mesh,
allowing you to destroy parts of your scene that alter the walkable parts of your terrain.
Nav Mesh calculations are also now multithreaded to give even an even better speed boost
to your game. Also, there have been many other under-the-hood fixes and tweaks.
Editor updates
The Unity editor received a host of updates in Unity 4.3 to improve the performance and
usability of the editor, as you can see in the following demo screenshot. Granted most of
the improvements are behind the scenes.
The improved Unity Editor GUI with huge improvements
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