Game Development Reference
In-Depth Information
2. Right-click on the key of
Tombstone: Sprite Renderer.Color.a
at the position
0:30
and select
Left Tangent
|
Linear
.
This gives us a nice overlapping transition between the Goblin and the Tombstone. The
Goblin fades out, and halfway through this, the Tombstone fades in and our curve now
looks better, as it appears in the following screenshot: