Game Development Reference
In-Depth Information
The new 2D mode
When creating a new Unity project, you now have the option to select whether you want
to treat assets as normal 3D assets or use the new 2D import wizards, as shown in the fol-
lowing screenshot:
The main difference is the way assets will be imported into your solution and the default
camera is set up. You can easily change the profile that the editor is using at any time by
navigating to Edit | Project Settings | Editor and changing the Default Behavior Mode
option. This is shown in the following screenshot:
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