Game Development Reference
In-Depth Information
Balancing the need
As you can see, there are many choices as to how you can layout the important game UI;
however, every game is different, so you will need to match up what the player needs to
do against what they need to know in order to progress.
Above all, do not sacrifice the core of the gameplay at each point in the game just for a
flashy screen element, unless it adds true value to the player.
Search WWH ::




Custom Search