Game Development Reference
In-Depth Information
I've preconfigured Shop Manager as an example. So, let us walk through what is avail-
able:
• We have the sprite and scale for the shop owner. I selected one of Greandal's
poses and scaled him appropriately. (The mayor is multitalented and also owns al-
most everything in town, including the shop.)
• I then attached the Purchasing Section and Purchase Item Display item to the
scene. We could have discovered these in the scene by the name or tag if you so
wished. There are often many ways of doing the same thing.
• Next, I set the Item Slots pane's Size to 6 and attached each of the available slots
in the shop by dragging them from the Project hierarchy on to the Inspector
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