Game Development Reference
In-Depth Information
Now that we have our Goblin set up, we just need to create a prefab from it. So drag the
Goblin
game object from the
Scene
hierarchy and place it in
As-
sets\Prefabs\Characters
. You can now delete the original in the scene as we
don't need it anymore.
Note
If you ever need to change or add to a prefab, you can do this at any time by selecting the
prefab and updating it in the
Inspector
menu. This will automatically update any scene
object created from the prefab. However, if you add the prefab to the scene and then