Game Development Reference
In-Depth Information
Now that we have our Goblin set up, we just need to create a prefab from it. So drag the
Goblin game object from the Scene hierarchy and place it in As-
sets\Prefabs\Characters . You can now delete the original in the scene as we
don't need it anymore.
Note
If you ever need to change or add to a prefab, you can do this at any time by selecting the
prefab and updating it in the Inspector menu. This will automatically update any scene
object created from the prefab. However, if you add the prefab to the scene and then
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