Game Development Reference
In-Depth Information
identify characters, places, or whatever else you fancy. It won't have an impact on the run-
ning of the game; it will just keep it tidy.
With the Conversation folder under Assets\Resources\ selected, click on
Create in the Project menu and you should see a new option named Conversation (as
you can see in the script earlier, this is what we named it as). When you click on it, a new
Conversation asset should appear, as shown in the following screenshot, which is ready
for you to start configuring:
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