Game Development Reference
In-Depth Information
identify characters, places, or whatever else you fancy. It won't have an impact on the run-
ning of the game; it will just keep it tidy.
With the
Conversation
folder under
Assets\Resources\
selected, click on
Create
in the
Project
menu and you should see a new option named
Conversation
(as
you can see in the script earlier, this is what we named it as). When you click on it, a new
Conversation
asset should appear, as shown in the following screenshot, which is ready
for you to start configuring: