Game Development Reference
In-Depth Information
Going further
If you are the adventurous sort, try expanding your project to add the following:
• Add some buildings to the town
• Set up some entry points for a building and work that into your navigation system,
for example, a shop
• Add some rocks to the scene and color each differently using a manual material,
maybe even add a script to randomly set the pixel color in the shader instead of
creating several materials
• Add a new scene for the cave using another environment background, and get the
player to travel between them
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