Game Development Reference
In-Depth Information
These options include the following:
•
Sprite Texture
: Although changing the
Tiling
and
Offset
values causes a warn-
ing to appear, they still display a function (even though the actual displayed value
resets).
•
Tint
: This option allows changing the default light tint of the rendered sprite. It is
useful to create different colored objects from the same sprite.