Game Development Reference
In-Depth Information
The perils of resolution
When dealing with cameras, there is always one thing that will trip us up as soon as we try
to build for another platform—resolution.
By default, the Unity player in the editor runs in the Free Aspect mode as shown in the
following screenshot:
The Aspect mode (from the Aspect drop-down) can be changed to represent the resolu-
tions supported by each platform you can target. The following is what you get when you
switch your build target to each platform:
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