Game Development Reference
In-Depth Information
After you have imported it and run the Split in Sprite Editor , you will notice that one of
the sprites does not get detected very well; altering the automatic split settings in this case
doesn't help, so we need to do some manual manipulation as shown in the following
screenshot:
In the previous screenshot, you can see that just two of the rocks in the top-right sprite
have been identified by the splicing routine. To fix this, just delete one of the selections
and then expand the other manually using the selection points in the corner of the selec-
tion box (after clicking on the sprite box). Here's how it will look before the correction:
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