Game Development Reference
In-Depth Information
Adding your first animation clip (idle)
To add your first animation clip, create a new clip by opening the clip selection drop-
down menu and selecting [Create New Clip] (as shown earlier in the Animator Dope
Sheet section, marked as item 2). This will prompt you for a location to save the new clip.
Save it under Assets/Animation/Clips as CharacterIdle.anim .
For the idle animation, we only need to add one sprite to show the hero standing at rest, so
drag the sprite named 01_5 onto the timeline at position 0 , as shown here:
The Animation controller should now look like the following screenshot, with a single
state for the idle animation (highlighted in orange to denote it is in the default state):
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