Game Development Reference
In-Depth Information
To carve up our sprites, change the slicing options to Grid and enter a width of 95 and a
height of 128 ; then, click on Slice , as shown in the preceding screenshot. Leave the Pivot
point as Bottom .
Now, click on Apply and close Sprite Editor. Upon returning to the project view, you
should now see an arrow symbol next to the image asset we imported; clicking on it will
show you all the individual sprites that were identified, excluding any blank spaces on the
sheet as shown in the following screenshot:
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