Game Development Reference
In-Depth Information
To carve up our sprites, change the slicing options to
Grid
and enter a width of
95
and a
height of
128
; then, click on
Slice
, as shown in the preceding screenshot. Leave the
Pivot
point as
Bottom
.
Now, click on
Apply
and close Sprite Editor. Upon returning to the project view, you
should now see an arrow symbol next to the image asset we imported; clicking on it will
show you all the individual sprites that were identified, excluding any blank spaces on the
sheet as shown in the following screenshot: