Information Technology Reference
In-Depth Information
customized regarding to the needs. The needs can
be the level of education, the required skills, job
aids, the culture of users and many other issues.
Flowers, M., & Ching, H. W. (2008).
Lecture on
Carnot Cycle
. Retrieved from http://galileoande-
instein.physics.virginia.edu/more_stuff/flashlets/
carnot.htm
Friesen, N. (2004).
The E-learning Standard-
ization Landscape
. Retrieved from http://www.
cancore.ca/docs/intro_e-learning_standardiza-
tion.html
rEfErEncES
ACS. (2009). ACS Complete Short Course List-
ings. Retrieved from http://portal.acs.org/portal/
acs/corg/content?_nfpb=true&_pageLabel=PP_
ARTICLEMAIN&node_id=273&content_
id=CTP_006408&use_sec=true&sec_url_
var=region1&__uuid=f3138678-d8ec-4b90-
83a7-781b4b80b9bf
Gottschalk, T. H. (2009).
Distance education at a
glance
. Retrieved from http://www.uiweb.uidaho.
edu/eo/distglan
Grunbacher, P., Seyff, N., Briggs, R. O., In, H.
P., Kitapci, H., & Port, D. (2007). Making every
student a winner: The WinWin approach in soft-
ware engineering education.
Journal of Systems
and Software
,
80
, 1191-1200. doi:10.1016/j.
jss.2006.09.049
Allen, M. W. (2003).
Michael Allen's guide to e-
learning: Building Interactive, Fun, and Effective
Learning Programs for Any Company
. Hoboken,
NJ: John Wiley & Sons, Inc.
Baker, A., Navarro, E. O., & van der Hoek, A.
(2005). An experimental card game for teach-
ing software engineering processes.
Journal of
Systems and Software
,
75
, 3-16. doi:10.1016/j.
jss.2004.02.033
Harper, K. C., Chen, K., & Yen, D. C. (2004).
Distance learning,virtual classrooms,and teaching
pedagogy in the Internet environment.
Technol-
ogy in Society
,
26
, 585-598. doi:10.1016/S0160-
791X(04)00054-5
Bergstrom. (2001). CMI Guidelines for Interop-
erability AICC. Retrieved from http://www.aicc.
org/docs/tech/cmi001v3-5.pdf
Hirsch, B. E., Thoben, K. D., & Hoheisel, J.
(1998). Requirements upon human competencies
in globally distributed manufacturing.
Comput-
ers in Industry
,
36
, 49-54. doi:10.1016/S0166-
3615(97)00097-3
Chatterjee, A. (2005). Mathematics in engineering.
Current Science
,
88
(3), 405-414.
Horton, W. (2001).
Designing Web-Based Train-
ing: How to Teach Anyone Anything Anywhere
Anytime
. New York: John Wiley & Sons, Inc.
Conn, R. (2002). Developing software engineers
at the C-130J software factory.
IEEE Software
,
19
(5), 25-29. doi:10.1109/MS.2002.1032849
Hwang, F. (2004). NTNUJAVA Virtual Physics
Laboratory Java Simulations in Physics: Enjoy
the fun! Retrieved from http://www.phy.ntnu.
edu.tw/ntnujava/index.php?PHPSESSID=61e
16b595f51a79534ea86dd507e6fce&topic=23.
msg156#msg156
Connolly, T., & Stansfield, M. (2007).
Principles
of effective online teaching
. Santa Rosa, CA:
Informing Science Press.
DCMI. (2009).
Dublin Core Metadata Element
Set, Version 1.1.
Retrieved from http://dublincore.
org/documents/dces/
IEEE. (2005).
1484.12.1: IEEE Standard for
Learning Object Metadata
. Retrieved from http://
ltsc.ieee.org/wg12/
Digitalthink. (2003). SCORMâ„¢: The E-Learning
Standard. Retrieved from http://www.adlnet.org/
index.cfm?fuseaction=scormabt
Search WWH ::
Custom Search