Java Reference
In-Depth Information
void bezierCurveTo(double xc1, double yc1, double xc2, double yc2, double x1,
double y1)
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void arcTo(double x1, double y1, double x2, double y2, double radius)
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void arc(double centerX, double centerY, double radiusX, double radiusY, double
startAngle, double length)
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void rect(double x, double y, double w, double h)
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void appendSVGPath(String svgPath)
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void closePath()
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void fill()
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void stroke()
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void clip()
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void clearRect(double x, double y, double w, double h)
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void fillRect(double x, double y, double w, double h)
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void strokeRect(double x, double y, double w, double h)
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void fillOval(double x, double y, double w, double h)
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void strokeOval(double x, double y, double w, double h)
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void fillArc(double x, double y, double w, double h, double startAngle, double
arcExtent, ArcType closure)
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void strokeArc(double x, double y, double w, double h, double startAngle, double
arcExtent, ArcType closure)
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void fillRoundRect(double x, double y, double w, double h, double arcWidth,
double arcHeight)
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void strokeRoundRect(double x, double y, double w, double h, double arcWidth,
double arcHeight)
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void strokeLine(double x1, double y1, double x2, double y2)
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void fillPolygon(double[] xPoints, double[] yPoints, int nPoints)
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void strokePolygon(double[] xPoints, double[] yPoints, int nPoints)
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void strokePolyline(double[] xPoints, double[] yPoints, int nPoints)
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void drawImage(Image img, double x, double y)
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void drawImage(Image img, double x, double y, double w, double h)
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void drawImage(Image img, double sx, double sy, double sw, double sh, double dx,
double dy, double dw, double dh)
The
fillXXX
methods put a shape onto the
Canvas
with a filled interior. The
strokeXXX
methods put a shape
onto the
Canvas
with a hollow interior. The three
drawImage()
methods draw a
javafx.scene.image.Image
onto
the
Canvas
, with possible scaling and subsetting.
The beginPath()
method starts the building of a path that can be
rendered onto the
Canvas
or used as a clip mask. The
moveTo()
,
lineTo()
,
quadraticCurveTo()
,
bezierCurveTo()
,
arcTo()
,
arc()
,
rect()
,
appendSVGPath()
, and
closePath()
methods add to the path. The
fill()
method renders
the path onto the
Canvas
with a filled interior. The
stroke()
method renders the path onto the
Canvas
with a hollow
•
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