Game Development Reference
In-Depth Information
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If you look closely at Jaime (or any other object you added to the scene) with the camera
light turned off, you will notice that the side not facing the light will be completely dark.
Unless this is a place devoid of atmosphere, radiance, diffusion, and reflection of other sur-
faces, one should have given all sides some basic lighting. This is emulated in games by us-
ing ambient lighting. It lights all the faces evenly and is added by selecting the scene in the
SceneExplorer window and choosing Add Light .
You can select the same color as Directional Light , but make it much darker to get
something that will look natural. If you're really serious, and have a somewhat uniform
ground color, you can try to blend in a little bit of the ground color, as well.
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