Game Development Reference
In-Depth Information
Jaime animation frames for phonemes
The following list provides a number of frames found among Jaime's animations that are
suitable for use as phonemes. They can be useful for those who wish to build up a library:
• To find the AAAH phoneme, use frame 30 of the Punches animation
• To find the EEH phoneme, use frame 4 of the Wave animation
• To find the I phoneme, use frame 9 of the Wave animation
• To find the OH phoneme, use frame 22 of the Taunt animation
• To find the OOOH phoneme, use frame 15 of the Wave animation
• To find the FUH phoneme, use frame 7 of the Taunt animation
• To find the MMM phoneme, use frame 1 of the Wave animation
• To find the LUH phoneme, use frame 21 of the Punches animation
• To find the EES phoneme, use frame 22 of the Wave animation
• To find the RESET phoneme, use frame 0 of the Wave animation
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