Game Development Reference
In-Depth Information
Introduction
This appendix contains various bits of code and procedures that are too generic to appear in
regular chapters. They are used across several chapters but are presented here to avoid re-
petition.
This appendix covers the following topics:
• Downloading the plugins
• Enabling nightly builds
• Adding Bullet physics to the application
• Jaime animation frames for phonemes
• The AnimationEvent patch
• The ImageGenerator class
• The CellUtil class
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