Game Development Reference
In-Depth Information
Improving a scene with postprocessing
filters
In the Creating dynamic skybox with moving sun recipe, we created a dynamic skybox that
has many applications. It's possible to improve the appearance of this (and any other) scene
significantly with postprocessing filters. They are called postprocessing filters because they
are applied after the scene has already been rendered. This also makes them affect
everything in the scene.
We also covered how to create an advanced postfilter in Chapter 1 , SDK Game Develop-
ment Hub .
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