Game Development Reference
In-Depth Information
FastMath.pow(sunHeight, 4));
} else {
color.interpolate(eveningColor, nightColor,
FastMath.pow(sunHeight, 4));
}
((Geometry)spatial).getMaterial().setColor("Color",
color);
6. Going back to the
application
class, we create a box shaped
Geometry
called
sky
7. for the control with
10f
sides.
8. Like the sun geometry, sky should have the Sky
QueueBucket
,
Shad-
owMode.Offand CullHint.Never
settings applied to it.
9. In addition, we should call
getAdditionalRenderState
and set
FaceCullMode
to
FaceCullMode.Off
.