Game Development Reference
In-Depth Information
be highlighted as you move your mouse over them. If you press the left mouse
button while they're highlighted, you will move the object in the dimensions of
that plane.
7. The same rules apply to the next icon, Rotation. Note, though, that scaling is uni-
form across all the axes.
Tip
If you want to have total control over your transformations, you can use the Properties
window to set the exact values for translation, rotation, and scale.
If you'd like to have an in-depth knowledge of the SDK, have a look at the videos on ht-
tp://hub.jmonkeyengine.org .
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